
Fixed the file format for the "Holocron" and "Brewship" anomaly gfx. Not very pretty but they dont show "static" now.

Extract all files into your \GalCiv\ folder, using folder names. That should shove everything into the proper place.

Included the anomaly data files as well so people wont bicker because they cant be bothered to read the file description and complain that this "mod" doesnt work.

Enjoy.

Robert



PS: All you wannabe moders: To test if YOUR anomaly PCX is valid, save before hitting ANY anomaly. Fly into it. Note which gfx it shows. THEN copy your gfx into \Mods\Gfx\ using this file name and restart + reload game. Now flying into the same anomaly will display YOUR PCX and you see if it works.
Same for techs or whatever.

PPS: Lazy bums. :P
